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doi:10.22028/D291-47765 | Title: | Practical Inverse Rendering of Textured and Translucent Appearance |
| Author(s): | Weier, Philippe Riviere, Jérémy Guseinov, Ruslan Garbin, Stephan Slusallek, Philipp Bickel, Bernd Beeler, Thabo Vicini, Delio |
| Language: | English |
| Title: | ACM Transactions on Graphics |
| Volume: | 44 |
| Issue: | 4 |
| Pages: | 1-16 |
| Publisher/Platform: | ACM Digital Library |
| Year of Publication: | 2025 |
| Free key words: | inverse rendering differentiable rendering Laplacian pyramid mip mapping subsurface scattering skin appearance |
| DDC notations: | 004 Computer science, internet |
| Publikation type: | Journal Article |
| DOI of the first publication: | 10.1145/3730855 |
| URL of the first publication: | https://doi.org/10.1145/3730855 |
| Link to this record: | urn:nbn:de:bsz:291--ds-477654 hdl:20.500.11880/41771 http://dx.doi.org/10.22028/D291-47765 |
| ISSN: | 0730-0301 1557-7368 |
| Date of registration: | 7-May-2026 |
| Faculty: | MI - Fakultät für Mathematik und Informatik |
| Department: | MI - Informatik |
| Professorship: | MI - Prof. Dr. Philipp Slusallek |
| Collections: | SciDok - Der Wissenschaftsserver der Universität des Saarlandes |
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